In my essay, I researched how colour and composition is used in cinematography effectively. I identified different methods, such as harmonious colour schemes and the use of perspective lines, and then applied my knowledge by examining what messages they create in the anthology The Ballad of Buster Scruggs. In my practical work, I demonstrated how this information can be applied thereafter by developing a series of storyboards showing the different methods and their effects. For instance, in one shot the convention of lead room is contradicted. Brown (2016) states that the "eyeline or gaze has some visual weight" and that, for a composition to be balanced, there needs to be room in the frame. Moura (2011) explains that the breaking of this rule by putting the subject too close to the edge of the frame will give the feeling of claustrophobia or the unknown. I designed the first storyboard to create a sense of helplessness by placing the subject on the edge of the frame. I also developed my own visual language with colour. A theme through out the storyboards is the link between orange and power which references what is shown in the short Meal Ticket and the colour red.
I think that my practical work is effective at demonstrating the different techniques I have learnt through my research. However, I feel that without a script to go along side it, some of the meaning is lost. Even so, the overall tone is communicated through composition and colour.
Tuesday, 10 December 2019
Animism
We had to pick an inanimate object and give it life. I picked the bun on a head bangers head.
Then we had to add life to the background. I made the table and light bounce.
Then we had to add life to the background. I made the table and light bounce.
I enjoyed this task and, if I had more time, I would have like to refine it and experiment with more creative backgrounds and complex movement.
Lip Sync
After hearing the audio, I split up the sentence and selected the right mouths.
I set it to the right time and tried to add some emotion.
If I had more time on this, I would make the movements smoother and give more movement. I like how it came out but it would be better if I moved her jaw down with the long 'oo' sounds. I also think that the shoulders bunching up and then realising would be effective.
Essay Structure
Between colour and composition, what is the most effective
tool in cinematography to convey power in The Ballad of Buster Scruggs
(2018)?
Intro
-
Purpose of cinematography – to communicate à book 1 and 2 and 3
-
Article 2 – what are the most important
-
Rules of cinematopgry stem from paintings, pre
dates photography and cinema – article 3
-
There are two types of power – artificial and
primal à video 1
-
What are the divides of power – primarily split
between the will of fellow man and the force of fate ?
-
Article 1
Para 1
-
Man v man – buster Scruggsbb
-
Monochromatic – article 1 book 3 – colour reflects subject and tone of story
done
-
White vs black
done
-
Scale done
-
Horizon line / thirds? done
-
Off centre – centrality video 1 book 3 – disrupt pattern MAYBE
Para 2
-
Man vs fate – analgones
-
Analogous
-
Blue vs orange – article 4 breaking rules
book 4 – orange duality
book 2 – color most important. Change with him.
book 4 – orange duality
book 2 – color most important. Change with him.
-
Lines of perspective video 1
-
Reuse of shots to show change – book 1 contrast
-
Off centre -> book 1 balance
centrality video 1
centrality video 1
Para 3
-
Man vs man and fate? – meal ticket
-
Complimentary and triadic colour theme.
-
Red = worth
red/green – video 3 article 4 negative and positive components
red/green – video 3 article 4 negative and positive components
-
Contrast – video 2
-
Nose /sight room à book1 artixal 3
-
Negative space à video 1
-
Frame within a frame – the stage…
Conclusion
-
Composition has better served the coen brothers
in conveying power as they rely on a wide variety where as the colours are used
to support what the composition suggest
-
Composition is what gives the colour their
meaning as colour is a completely nuanced association
-
However
-
Overall, in cinema, composition will always be
more important in cinematography as a tool because it is the visual necces
-
Black and white films article 6-8
-
Colour blind people article 6
NOTES:
-
Books 1 and 2 and video 2 and 3 emphasis the
innate reactions we have to colour agree colour is most
-
Vieod 1 says comp is most effective and
fundamemtal
article 2 says it is the 2nd most important therefore above colour rated 4th or 5th
article 2 says it is the 2nd most important therefore above colour rated 4th or 5th
-
Faults of colour
-
Research supports comp
Primary Research
I asked 10 people some general questions about colour and film. These are the results:
Questionnaire
What colour scheme do you find the most emotive?
(Analogous 2, Monochromatic 1, Triadic 1 and Complementary 4)
Is saturation more evocative than hue?
(Yes 0, No 4, Sometimes 5, I don't know 1)
Do you watch black and white films?
( Yes 7, No 3)
I was surprised by how many people watch black and white films. I will reference this in my essay.
Questionnaire
What colour scheme do you find the most emotive?
(Analogous 2, Monochromatic 1, Triadic 1 and Complementary 4)
Is saturation more evocative than hue?
(Yes 0, No 4, Sometimes 5, I don't know 1)
Do you watch black and white films?
( Yes 7, No 3)
I was surprised by how many people watch black and white films. I will reference this in my essay.
Practical
Before developing my storyboards, I experimented with the lip sync animation we made previously. I shifted and analogous scheme to a complementary one to show the shift in emotion.
Power - Wolf > Girl
Composition- Lead Room - Shot A: Girl is stood on the right, looking right. No room left for the line of sight to give the feeling of claustrophobia, fear of the unknown and the idea of being trapped.
-Shot B: The Wolf takes up the whole frame to contrast shot A. The snarling nose is almost pushing against the side of the frame to build anticipation and the idea of complete power.
Colour
- Shot A : Analogous. Blue is the colour of despair, it washes over everything. The feeling of helplessness.
Shot B: Complimentary. Orange and blue
- Orange chosen to symbolize power - the orange mouth and eyes of the wolf .
Power - Girl > Wolf
Composition-Shot A: Dutch Tilt. Contrasts the balanced levels in the two previous shots --> signifying power change.
- Shot B: Negative space. Emptiness shows the diminishing power of the wolf. Significance given to the severed paw and blood as the only subjects.
Colour
Shot A - Triadic. Blue Red and Green. Red is more intense then orange to imply a viscous want for power. Green is introduced to disrupt the complimentary scheme --> another change, this time more violent.
Shot B - Trail of orange blood to show that the power has physically left he wolf, there for the girls taking. Return to complementary.
Power: Girl > Grandma
Composition
- Scale: Grandma is small in the corner, weak (Shot A). The girl is close to the camera (Shot A) and then is towering over the lens, filling all the screen. Similar to the wolf, taking up space infers intimidation.
- Orange light does not touch the Grandma through the window. Grandma has her back to it, nursing wounds. Power is left unguarded ready of the taking.Colour: Complementary scheme.
- Shot A : orange does not touch the Grandma, power is free for the taking and enjoying
.- Shot B: Orange light behind Girl. Almost has orange/power of her own but is still blue. The backlight is tinging the edges of her orange suggesting power is within reach.
Power: Girl > Grandma
Compositon- Contrast / Repeated imagery - the trophy (the wolf paw) turns into the Grandma's severed hand, revealing that she is a witch/werewolf. Identifiable by the ring.
-Centre frame - the centre of all conflict
-Symbol of her amputated power.vs Girl's hand in same pose clasping a rock to stone the grandma to death with and assume all primal power. Girl has fully obtained all power from the older woman. The girl prospers with the downfall of the senior.
Colour
- Analogous shots that contrast in saturation and hue --> Grandma has lost all orange and is bathed in blue, complete despair. Girl has almost lost all blue. Remaining blue encourages a cycle may start (and the circle of the ring) where someone in the future will come to assume power from the Girl too.
Study Task 6 - Practical
Linking to
the folklore-esque style of The Ballad of Buster Scruggs anthology, I am going to experiment with demonstrate different colour schemes and compositions to explore the power dynamic changes
in a retelling of Little Red Riding Hood.
I will produce several developed storyboards focusing on colour and composition exclusively.
I will produce several developed storyboards focusing on colour and composition exclusively.
The specific retelling I am going to allude to is The Werewolf from The Bloody Chamber by Angela Carter (1979). I think referencing another anthology will best support what I've found analysing the Coen Brother's film.
The Werewolf generally has three shifts in power:
- Wolf > Girl - the wolf attacks the girl
- Girl > Wolf - the girl fights off the wolf
- Girl > Grandma - the wolf was her grandmother. The girl hunts the grandmother.
Study task 5 - Introduction
Between colour and composition, what is the most effective
tool in cinematography to convey power in The Ballad of Buster Scruggs
(2018)?
- I am looking at colour and composition in buster scruggs to show power
- Scene analysis will be the way I begin to determine which is more effective
- Articals, books, videos, magazines
- I aim to find what the limits of these tools are and their strengths
- I predict that they work best together
- I predict a limit will be technology or colour blindness
- My practical will demonstrate what I have learnt
- I will storyboard showing how these tools are most effective (most effective use of colour and examples of strong composition)
- My practical will be an example of the real-world value of this research
The ballad
of buster Scruggs is an anthology of six tales exploring themes of morality and
death across the American frontier. Written and directed by the famed Coen
brothers (Ethen and Joel Coen), it premiered in 2018 with great anticipation
that was not met with disappointment. Fitting snuggly in with the rest of their
formidable filmography, the off-beat humour mixed with drama and unusual
characters are traits of their film making. A secondary theme explored
throughout these stories is the inevitable shift of power and the struggle to
maintain control against the force of both your fellow man and the very nature
of fate. The first half (comprised of: The Ballad of Buster Scruggs, Near
Algodones and Meal Ticket) utilise the most effective tools of
cinematography in diverse and complex ways. Cinematographer Blain Brown (2016)
summarises the ultimate purpose of successful cinematography as “more than just
a picture- it is information”. Norman
Hollyn (2008), a well-established editor of films such as Heathers (1988) and
lecturer at the School of Cinematic Arts, clarifies that the art of it “is
entirely wrapped up in the details of the story” meaning that cinematography
serves the more nuanced propelling of the narrative through metaphor and
symbolism. Cinematography as a discipline is comprised of all visual aspects of
film; exposure, to lighting to camera movement. The two tools favoured by the
Coen brothers’ cinematographer, Bruno Delbonnel, are colour and composition
which he equips both independently and in tandem.
Study Task 4- Images Examples and Theories
My area of research in cinematography with a focus on colour and composition.
- Select and define important terms / concepts you have discovered through your reading.
Colour:
Monochromatic - one colour, multiple shades
Complementary - Opposite colours on the wheel (green and red / yellow and purple)
Analogous - Range of colours all close on the wheel (greens, blues, purples)
Triadic -Three colours evenly spaced on the wheel (red yellow and blue)
Triadic -Three colours evenly spaced on the wheel (red yellow and blue)
Composition:
Frame within a frame - we seek order
Negative space and contrast - we know something by what it is not
Frame within a frame - we seek order
Negative space and contrast - we know something by what it is not
Rule of three - points of interest should align
Scale - Size = importance
Scale - Size = importance
Power is split between artificial control and primal control
Colour is reliant of context.
Composition gives context.
Composition gives context.
- Collect and analyse examples / images / phenomena that could be interpreted as following these concepts.
The short
opens with a strong complimentary colour scheme. The combination of green and
red can imply a range of meanings but, within the context of the story, it is a
discussion of wealth and value. Red reinforces the idea of profitability. It marks
the performer as important with a bright sash and connotes a reference to red’s
cultural relationship in china as the colour for wealth. The performance and
thus the performer holds power within the interpersonal relationship with the
caretaker as the tool to provide. As the financial yield of the performance
lessens over time, a third colour is introduced to the scheme and the colour
wheel turns. By unsettling the established scheme, the power dynamic is, in
turn, changed. At the camp fire,
instead of feeding the performer, the caretaker is drinking. The forest is
blue, his face is red and the fire is yellow. The scheme reverts from triadic
to the complementary green and red palette at the brothel. The red has escaped
the performer and now sprawls out, gradually filling up more and more of each
shot. Red finally takes up the whole frame when the caretaker happens across a
counting chicken. The chicken is marked twice as valuable by, first, the crowd
and secondly the red box and feathers. Colour has expressively translated the
Performer’s loss of monetary value which renders him a burden to the caretakers
survival. By the time the performer is eliminated, his clothes have gone from
green to blue, signifying his impending disposal as he is one with the
surrounding landscape.
- How could they be used to interpret your theme / question? Triangulate with theorists and critics.
Blain Brown
emphasis the power of colour as a key cinematic tool for it’s “ability to reach
people at a gut, emotional level” (2016). The multimedia editor and, now,
director Jon Fusco corroborated with this view by saying that there is no
better way to communicate subtle messages, themes and emotional depth than
colour (2016). The reason why colour is so effective is down, essentially, to
the innate physical/mental reactions triggered in animals by colour (The
Psychology Behind Colors 2017). Some colours have been proven to accelerate
our heart beats and tense muscles without need for narrative context. However,
it is this unfocused reaction that prevents colour from truly out doing
composition when serving a theme. Composition is the “most fundamental principle”
of cinematography (Composition in Storytelling 2016 00:00:48) because it
directs the use of colour and all other visual storytelling techniques. Sudhakaran,
a celebrated creator, places composition above colour a cinematic tool in his
online cinematography class (The 5 Most Powerful Elements of Cinematography 2019).
Composition is an expressive technique that creates an “everlasting metaphor” (composition
in storytelling 2016 00:00:24). As a
metaphor, composition strives to communicate a specific sense of tone and
further the narrative wholly. The effectiveness of cinematography can be
measured the “more you disrupt the
emotional stability of the scene” (Draven 2016). By combining multiple
different techniques of composition and colour, creating patterns and then
breaking them, Delbonnel unsettles the placement of power. Without composition,
colour is open to a wide range of interpretation. In this, all meaning can be
lost. It is imperative to note that the history of cinema starts with black and
white film where composition manages to convey wholly independent from colour
(The Science and Media Museum n.d). Another reason why colour is unreliable on
it’s own is that it depends on the viewer having complete colour vision.
Currently, the estimated amount of potential viewers having some form of colour
blindness is approximately 300 million people. Without a full range of colour
vision, the cultural connotations of colour (e.g reds relationship to wealth in
china) and the subtle shifts in colour scheme (e.g complementary to triadic)
would be completely missed. While the cinematographer has used complex colour
schemes throughout the anthology to explore power successful, the technique
itself is limited by who can percept it. Composition, however, is more
effective as it is universally perceived as it was designed to.
Monday, 2 December 2019
New idea
After seeking feedback with my peers, I feel that my question is too broad and vague. It has no real-world clear use for the research I'm doing. I revisited my interests:
In my research I discovered that the most important thing to supporting the narrative is cinematography.
I think I need to step away from technology as a broad subject and focus on the narrative side of my original question.
Revised question: "What are the most effective tools in cinematography?"
After some more research, I've found that colour and composition are the most effective, diversely and clearly used.
I might narrow this field of discussion further to: "Between colour and composition, what are the most effective tools in cinematography to convey power?"
To keep my essay concise, I will focus on a particular work, most likely the Ballad of Buster Scruggs because it is made up of 6 stories and uses many different cinematic elements for each one.
In my research I discovered that the most important thing to supporting the narrative is cinematography.
I think I need to step away from technology as a broad subject and focus on the narrative side of my original question.
Revised question: "What are the most effective tools in cinematography?"
After some more research, I've found that colour and composition are the most effective, diversely and clearly used.
I might narrow this field of discussion further to: "Between colour and composition, what are the most effective tools in cinematography to convey power?"
To keep my essay concise, I will focus on a particular work, most likely the Ballad of Buster Scruggs because it is made up of 6 stories and uses many different cinematic elements for each one.
Monday, 11 November 2019
Study Task 6- Practical response
Outlining your practical approach to exploring your subject.
- What you intend to investigate and why?
Different technology and the storytelling techniques they lend themselves to because i think finding a correlation between specific mediums and the way in which narrative is told will give insight in to how effective storys are conveyed.
- How the research / reading can be used is to be used as a starting point (theorists / writers / phenomena / case studies / quotes).What activities do you intend on undertaking? Questionnaires / focus groups / experiments / visits / use of materials and media. (is it highly experimental or more formal sketchbook activities?)
Use of materials and experiments. Visits (ie Aesthetica) It's more formal sketchbook activities resulting in finished pieces.
I want to focus on backgrounds and the gifs to feel like fully realised grabs from a storyboard.
- What do you envisage the end product being? A short animation, GIF, Rushes, A sketchbook? An artefact? A record of activities or event?
A collection of sequential gifs (3?) that use the mediums/technology specified in the essay and demonstrate different storytelling techniques.
- Start doing the work!
Friday, 8 November 2019
Study task 2 - Research Question
'How have the storytelling techniques in animation been informed by the advancement of technology within the industry?'
I wanted to form a question that addressed the themes i was interested in. This is a prototype and needs refinement.
Through making a series of sequential images utilising different animation techniques referred to within the essay, I will attempt to explore different techniques.
I rewrote the question to make it clearer: "How has the advancement of technology within the animation industry informed the development of visual storytelling tropes?"
I wanted to form a question that addressed the themes i was interested in. This is a prototype and needs refinement.
Through making a series of sequential images utilising different animation techniques referred to within the essay, I will attempt to explore different techniques.
I rewrote the question to make it clearer: "How has the advancement of technology within the animation industry informed the development of visual storytelling tropes?"
Study Task 1 - Initial Ideas
The themes i gravitate to the most are history and technology. I think that exploring a question that combines these themes with a focus on aesthetics or narrative would be interesting and pair well with a visual outcome.
Thursday, 9 May 2019
Great Timing - final
Unfortunately, due to personal reasons, this project was a struggle for me to complete. Pacing was a huge issue I had which was not apparent until i was editing the scenes together. On the positive side, this was an opportunity to put my premiere pro skills into practice. I edited the clips in different ways to adjust the individual pace of each part. I think this was a successful attempt.
I set out to create a horror piece that had some cinematic and complex animation (such as the rotation and sink of the seal). In post-production, I decided to deviate from the storyboard slightly by adding in flashes and removing a scene because I wanted to increase the tension by adding some disorientating effects. While my soundscape I had made for my animatic had failed, I edited down the number of sounds for the final( namely a beating heart and excessive static noise). Originally, I had wanted to use the rushing wind to establish the setting, emphasise the isolation (no animals or human noises) and hint at the themes of nature. Then, I was going to have loud static overwhelm and fade out on top of the wind. In the animatic, the feedback I got was that this was too noisy. It did not add to the suspense but instead induced headaches. To combat this, I used the static sparingly and had the two noises melt in and out of each other.
In the future, i would limit the amount of backgrounds I needed to use as I think it would have provided a better sense of space. It would also allow my timing to be a little better as the viewer would be able to register the action of the scene easier.
EVALUATION SHEET EXTRACTS
The purpose of this module was to develop our
understanding of the animation production pipeline as we completed all steps from
pre-production to post-production work as a single person team. By doing this,
I feel I have a disillusioned sense of how long each process takes and the
importance of setting limitations to a project. This module has better prepared
me for group work as I now know to limit my ideas from the beginning to not
over extend my team. I think it is also to improve our understanding of
techniques such as how to build an armature and create walk cycles. Surprisingly,
I think that the best work I made in this module was the creation of the stop
motion armatures and the walk cycle. I think that I made deliberate and well
thought out choices when making my model that elevated the standard of my work.
For instance, taking the time to source fabric and stitch together the clothing
allowed for it to better match my designs than sticking to plasticine would
have. It also allowed for cleaner moving when animating as the fabric didn’t
dry solid like the plasticine would have. When animating, I considered the
force of the wind and how to best hint to his character. Overall, I was more
conscious of each choice I made in this process.
Due to personal circumstances, I
was not able to apply myself to this module at the level of focus I had
anticipated during my early pre-production. The goals I set out for myself in
the beginning were not reachable in the situation I was later in. I did not set
firm limitations to the task such as limiting the number of backgrounds or
textures I could use; this effected the professional level of my work as I
could not streamline the animation process to better meet the brief, One of the
main issues I have with my animation is timing. I feel that with experience,
gauging how long an action convincingly takes and how much to add on will
become more instinctual. In the future, I will seek more feedback from peers on
the pace of each scene. While being experimental is useful in pre-production in
order to try out new ideas, considering the time limit of the project, I should
not have jumped from different mediums (pencil to watercolor to digital). I
have learnt that the limitations set before the development of a project are
vital to ensuring the brief is met. I feel that if I had limited the story to
three or four settings, each stage from the storyboarding would have been more
suited to the 30 second time limit. My storyboards moved too quickly which
prevented good pacing for each scene. I did not notice this until after editing
the scenes together in post-production where I did my best to fix this. Despite
planning my animation by seconds, I have produced scenes that are too fast to
register for the viewer. Next time, there are several things I should do to fix
this issue: firstly, my animatic should have been much more developed as the
still images did not inform me at all. If I had done this, I could have fixed
the timing by adding frames and filler. Another way I could have prevented this
is by planning less scenes and pulling the narrative back to a smaller part of
the story. In this module, my confidence in software has grown and I have
utilized the skills I have learnt in photoshop to make some animation easier
and smoother. When working on the stop motion armature, I feel that my thought
process was more purposeful than in other tasks. Next time, I would like to
maintain this focus and it will be more effective on a project with more
realistic restrictions. While I feel that my techincal skill has grown
throughout this module (such as the seal and expression scenes being at a
higher standard than I could ahcieve before), i know that the timing does not
allow for the overall piece to register.
Working as I go
Week 1-2
Researched genre of Horror, Brainstormed character designs and developed story.
Week 3-4
Scripting and story boarding. Reworking designs based on feedback and focusing on themes.My characters were too cartoon-styled and friendly looking so I started to play with different silhouettes.
I drew from reference and then tried to apply that to new designs.
Week 5-6
Maya workshops. I attempted to create a tent for my DIY modelling task using eClothe but I don't fully understand the workspaces and how they effect the tools.Restoryboarding
Week 7-8
Wire armature building. Sculpting the face plate.Creating armatures takes time. I had the option of using Plasticine once i'd built the foam and bandage base. I chose to use air-dry clay instead as it won't crack when I move the head. I have decided to also make clothes for the puppet instead of using Plasticine because I really like the textured quality of my designs . I started sourcing fabrics to use.
Collecting more sounds.
Week 10-11
Creating clothes for wire armature and waiting for face plate to dry. Painting the face plate and attaching hair. I painted the clothes also to add wear and grime. I really enjoyed the experience.Filming walk cycle and collecting sounds for animatic.
Working on my DIY maya piece- spear
Week 12-13
Reworking animatic and beginning animation process by sketching key frames.I do not feel confident with my backgrounds. The feedback I received from peers is that they don't mesh well with the character as they are too textured in the same way. I have experimented with using oil brushes in Photoshop ontop of a textured background to mix and smooth the texture. I like how this fades out the background and still has textures.
Week 14-15
Animating
I started by filling in what I had started the week before with in betweens as well as sketching out the other scenes, limiting it to the time frame on the storyboards. I realised that inbetweeing did not work for the seal scene as the seal was losing its shape as it dropped. I switched to drawing straight ahead which helped smooth out the motion.
Animating
I started by filling in what I had started the week before with in betweens as well as sketching out the other scenes, limiting it to the time frame on the storyboards. I realised that inbetweeing did not work for the seal scene as the seal was losing its shape as it dropped. I switched to drawing straight ahead which helped smooth out the motion.
Week 16-20
Animating. Post Production. Deviate from storyboard- I did not have enough time left to execute the longer and more complex shots left so I toyed with other, faster scene ideas that would still progress the narrative.
Finished all the scenes.
I began editing the animation together. I noticed that the pacing was all wrong- all the scenes individually looked right and played well but, when together as a sequence, there was no room to register the action of the scene. I used premiere pro to add frame holds and change the play speed of certain clips to help remedy this.
I also added flashes and rearranged clips to ramp up the intensity of the piece and give a feeling of disorientation as the story shifts from normal to supernatural.
SketchBook
Animatic
Here is my animatic. Unfortunately, I exported it wrong and lost the sound. However, I did receive feedback on the soundscape I had made prior to this (it was too complicated and lost impact). (will be in submission folder)
The sounds do add to the feeling of dread but they are overwhelming and take away too much focus on the action.
The scenes can seem a bit too long so I might need to shorten later
The title card is boring and needs more visual appeal.
Scripting and Storyboarding
Title – HUNTER
EXT. BLIZZARD.
MOUNTAINOUS TERRAIN. DAWN.
ESTABLISHING SHOT
MAN trudges across back-lit snow, dragging a SEAL hooked on
a line. Blood dragged across. Stationary Shot. (HARSH WIND SOUNDS)
Signs of BEAST revealed to viewer- scratches on trees. (STATIC SOUND)
FULL SHOT.
MAN struggling to cross down-flowing river, SEAL bumps off rock and falls into water, blood from SEAL blooms into water. Water tugged out of shot. (FLOWING WATER)
MAN struggling to cross down-flowing river, SEAL bumps off rock and falls into water, blood from SEAL blooms into water. Water tugged out of shot. (FLOWING WATER)
Camera dives into water, following blood as it flows down
into darker water.
Camera bobs up to surface, face to face with carcasses and
carnage. ARIAL VIEW reveals more.
MID SHOT. MAN steeping heavily up small mound, snag of wire. Plants stick into snow. Turns and yanks. Wire yanks back. WIND NOISES BLEND INTO RISING STATIC NOISES.
Lets go of wire. Raises stick to reveal spear, CLOSE UP
shine of flint end.
MID SHOT, cautiously nears hiding behind branches. Parts branches
with one hand.
CLOSE UP of horrified expression. STATIC NOISE
INTENSIFIES. HEART THUMP BLENDED IN.
Hand drops Spear.
CLOSE UP reflection in spear head of figure BEAST.
ZOOM IN.
BEAST back full shot, feasting on seal. Pause. Beast Turns.
Blood neon bright dripping down chin. SEAL ripped open. MAN steps back, falls.
HEART BEAT TAKES OVER NOISE.
Beast Screeches. BLACK. STATIC
TAKES OVER NOISE.
SILENCE. GROSS WET RIPPING NOISES. LOW STATIC AND WATER
FLOWING.
Reflection
I made the first storyboard after the initial design of the characters. It lacked narrative direction but, after writing the script, I had a better sense of time, place and tone. A weakness of my final storyboard is the lack of camera movements used on each board. As this is a solo project, I know the boards make sense of me as they are my vision. In the industry, the storyboard would need to be clearer with more precise notes on time and lighting so that a whole team of animators could all work on the same scene. I think this board is weak for a group project but suitable enough just for myself. On the other hand, I think that this exercise has helped pace my animation, especially on how to amp up the tension steadily.
I made the first storyboard after the initial design of the characters. It lacked narrative direction but, after writing the script, I had a better sense of time, place and tone. A weakness of my final storyboard is the lack of camera movements used on each board. As this is a solo project, I know the boards make sense of me as they are my vision. In the industry, the storyboard would need to be clearer with more precise notes on time and lighting so that a whole team of animators could all work on the same scene. I think this board is weak for a group project but suitable enough just for myself. On the other hand, I think that this exercise has helped pace my animation, especially on how to amp up the tension steadily.
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